2d6 (Caverns and Creatures)
Audiobook & Ebook

2d6 (Caverns and Creatures) by Robert Bevan | Audiobook Review

By Robert Bevan

Narrated by Jonathan Sleep

🎧 6 hours and 32 minutes 📘 Robert Bevan 📅 January 15, 2016 🌐 English

About This Audiobook

This is a collection of the second six short stories in the Caverns and Creatures series. It includes the following titles:

"Nymph-O-Maniacs"

"Buzzkill"

"Cooper's Christmas Carol"

"Sticky White Mess"

"Clerical Error"

"Cornholed"

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  • Narrator: Jonathan Sleep handles the ensemble cast of trapped RPG players with strong comic timing and distinct character voices, landing the jokes where they are meant to land.
  • Subjects: adult male friendship inside game mechanics, juvenile transgression as survival strategy, the gap between heroic genre expectation and actual human behavior
  • Tone: Gleefully crude and consistently funny, with no apology offered
  • Bottom line: A reliable delivery of exactly what the series promises, six more stories of tabletop chaos for listeners who already know they love this world and what it does.

I encountered the Caverns and Creatures series the way most people do: through a recommendation from someone who laughed too hard to explain it coherently. Robert Bevan writes comedy fiction set inside a tabletop RPG world where four thoroughly adult and irreverent men have been magically trapped inside their own game. The humor is scatological, profane, and juvenile in the best possible sense. It commits fully to its register and does not apologize for doing so. 2d6 is the second collection of six short stories in the series, following 1d6, and it delivers exactly what the format promises to those who already know what to expect.

I listened to it over two evenings during a week that needed to be lighter than it was. The stories are not asking you to think carefully or sit with anything difficult. They are asking you to laugh on a schedule, and Bevan is good enough at his craft that the schedule holds. That is its own form of achievement, and it is worth taking seriously as such.

How 2d6 (Caverns and Creatures) Holds Up

Reviewer David P. Rose, writing specifically about 2d6 compared to the first collection, noted that there is less violence and sexual content in this volume, though both are still present, and that the stories explore various methods the group uses to earn money within the game world as a structural device. The shift gives this collection a slightly different texture than its predecessor. The economic subplot across the six stories, Tim, Dave, Julian, and Cooper trying to survive financially in a fantasy world they are trapped inside, adds a thread of continuity that makes the collection feel more unified than six standalone pieces would be.

The individual story titles are themselves signals: Nymph-O-Maniacs, Buzzkill, Cooper's Christmas Carol, Sticky White Mess, Clerical Error, and Cornholed each telegraph their central joke before the first sentence. Bevan is not in the business of subverting your expectations with these titles. He is in the business of delivering on them with variations and escalation that make the core joke funnier than the setup suggested. That is the actual skill involved in short-form genre comedy, and reviewer Edwin Hanks, who has read the full Bevan catalog, confirmed that 2d6 delivers the same genuine belly laugh every two or three pages that characterizes the rest of the series.

Cooper's Christmas Carol is worth singling out as the collection's strongest piece. It takes the Dickens parody template and runs it through the series' specific worldbuilding in ways that generate both recognizable comedy and some unexpected emotional texture. It is the closest the collection comes to doing something genuinely surprising rather than delivering on an anticipated premise, and it demonstrates that Bevan has more range than the crudest moments of the series might suggest.

Why 2d6 (Caverns and Creatures) Works as an Audiobook

Comedy audiobooks live or die by their narrators, and ensemble casts are particularly demanding because the jokes depend on character distinction. You need to hear who is speaking to understand why something is funny. Jonathan Sleep handles the four main characters with consistent voice differentiation and, more importantly, with comic timing that is present rather than just indicated. He understands where the laugh is supposed to land and does not step on it by rushing through the setup or underlining the punchline too heavily. Reviewer Milton Birckhead noted that the stories are funny and true to the kinds of wacky adventures different personalities bring to the table, and Sleep's performance preserves that social specificity across all six entries.

The other practical challenge for a comedy narrator is the profanity. This series uses crude language with genuine frequency and variety, and a narrator who sounds uncomfortable with the material kills the comedy immediately. Sleep has no such discomfort. He reads Bevan's more outrageous passages with the same matter-of-fact delivery as the calmer sections, which is exactly the right choice. The humor in this series comes from treating extraordinary or transgressive situations as ordinary problems to be solved, and the narration has to match that energy.

Weak Spots in 2d6 (Caverns and Creatures)

Reviewer blackwolfsilver described 2d6 as humorous and entertaining, a different kind of pleasure from literary fiction. Reviewer Jason Savage gave three stars and found the stories short but fun. Both assessments are fair. Bevan is not writing toward complexity or depth, and the stories do not pretend otherwise. Each piece sets up its premise quickly, executes its central gag with variations and escalation, and exits before the joke exhausts itself. That discipline matters in short-form audio comedy, and Bevan demonstrates it consistently.

The explicit content warning reviewer Edwin Hanks provided is worth repeating in full: swearing and blasphemy in profusion, plus non-stop juvenile sexual and scatological humor. The titles are indicators of the content within, not modesty about it. This is not material that softens on request or that has a clean-comedy version. It is what it is throughout, and knowing that in advance means the series can be recommended accurately rather than apologetically.

The Right Listener for 2d6 (Caverns and Creatures)

Anyone who has played tabletop RPGs and found the gap between heroic narrative intention and actual player behavior genuinely funny will find an immediate home here. Also accessible to listeners who simply enjoy ensemble comedy with a high tolerance for crude language and adult situations, regardless of gaming background. The RPG-specific humor rewards familiarity but is not required to find the broader ensemble dynamic funny. Skip this entirely if you are sensitive to explicit language, scatological humor, or crude sexual comedy. There is no attenuated version of this series, and Bevan would not want there to be.

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What Listeners Are Saying

★★★★★

Another hilarious collection of stories!

As with all of Robert Bevan's stories, I get a genuine belly laugh every 2 or 3 pages. There's no "new author" stigma or ramp-up with these stories. From the first collection of short stories to this one, not excepting his Critical Failure novels, these are all professionally written, entertaining,...

- Edwin Hanks
★★★★☆

More adventures from the trapped RPG players! Funniest yet!

These six novellas are great for anyone who has ever sat down and played a role playing game with their irreverant friends. Four friends magically transported and trapped in a role playing game world who still play the game as if they were sitting at home beers in hand. The...

- Milton H. Birckhead II
★★★★★

Very entertaining story.

I just finished 2d6 and really enjoyed it. It was a very humorous and entertaining story, just like the other Robert Bevan stories I have read. Mr. Bevan is a very talented writer with a very humorous and engaging group of protagonists. I can't wait to read more adventures of...

- blackwolfsilver
★★★★★

Better than the first collection

Ill avoid repeating my review of 1d6 too much by saying if you like this series, the humor, and the adventures in fantasy roleplaying, this collection will not disappoint!I am very happy about these stories, and they explore various methods the group uses to earn money. The highlighted game mechanics...

- DAVID P ROSE
★★★☆☆

Three Stars

I really like these short stories. I have read all the books so far short but fun.

- jason savage

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Alexandra Reed

Written by Alexandra Reed

Founder & Literary Critic