Mage Tank 2: A LitRPG Adventure
Audiobook & Ebook

Mage Tank 2: A LitRPG Adventure by Cornman | Audiobook Review

Part of Mage Tank #2

By Cornman

Narrated by Daniel Wisniewski

🎧 19 hours and 27 minutes 📘 Aethon Audio 📅 June 11, 2025 🌐 English

About This Audiobook

The System is keeping secrets. The truth is hidden in a war zone. Can answers be uncovered in time to prevent catastrophe?

Arlo and his new party, unwillingly named Fortune’s Folly, have overcome the specter of Orexis. Regardless, the avatar’s goal was still achieved. Now, the fresh allies are holding their breath as they wait to see what consequences this will have on the world, but they’re far from idle while doing so.

As a reward from the System for defeating the avatar’s soul fragment, Fortune’s Folly was given a Get Out of Cage Free Card. The item promises to free them from any form of imprisonment or confinement a single time. However, its power is dependent on the current System phase. Not even the most seasoned Delvers know what the System phases are, and Grotto refuses to elaborate.

In pursuit of greater strength and better weapons to defend themselves against the threats they’ve discovered, the party sets out to conquer Delve after Delve at a record-setting pace. They also take this opportunity to politely ‘question’ a few Delve Cores about these mysterious System phases along the way. After a year of disappointment, the party finally discovers an entity that hints at where they can find the answers they seek. To get there, the party must travel to a foreign nation on the brink of war.

Can the party convince the clashing factions to let them through to their goal, or will they have to cut a bloody path to the truth?

Book 2 in thisrollicking new Isekai LitRPG adventure that features steady progression, intelligent characters who spend time making intentional build choices, and tons of laughs.

It’s not action all-the-time, but Arlo’s life is replete with danger and, more importantly, consequences.

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Mage Tank 2: A LitRPG Adventure audiobook picks up precisely where the first volume left off, which means new listeners who start here will be immediately lost, and returning readers of Book 1 will feel immediately at home. The author Cornman has built a LitRPG series around a specific promise: intelligent characters who make intentional build choices, consequences that carry across books, and a System whose rules are not just window dressing but a genuine source of mystery. The second volume keeps that promise across nearly twenty hours of narration from Daniel Wisniewski, which is a significant investment and, for the right reader, a worthwhile one.

How Mage Tank 2: A LitRPG Adventure Holds Up

The central tension in this volume is a System that is keeping secrets. Arlo and Fortune's Folly have defeated the avatar's soul fragment, but the victory has consequences they cannot yet measure, because the System itself is not transparent about what the phases of its operation mean. Not even the most seasoned Delvers know. Grotto refuses to elaborate. The party's response to this information gap is to do what any sensible LitRPG protagonist would do: run more Delves, talk to more Cores, and ask impolite questions until something breaks. What breaks, eventually, is a path to a foreign nation on the brink of war.

Reviewers have called it fun and ridiculous in the best sense, and fun and quirky, and those descriptions capture something real about Cornman's tonal balance. The book is not action all the time, as the synopsis itself acknowledges. It is a game-world fiction in which the characters feel the weight of their choices, joke about their situation with genuine comedic chemistry, and still manage to convey real stakes when the dangerous moments arrive. That balance is harder to achieve than the genre often makes it look, and Book 2 achieves it with the consistency that Book 1 established.

Why Mage Tank 2: A LitRPG Adventure Works as an Audiobook

Daniel Wisniewski's narration is a significant asset here. LitRPG audiobooks carry particular challenges for narrators because the genre requires alternating registers: system notifications, combat sequences, dialogue-driven comedic scenes, and occasional genuine emotional weight. Wisniewski handles all of these without the tonal whiplash that can plague the format. Fortune's Folly is an ensemble, and keeping the group's individual voices recognizable across nearly twenty hours requires real craft. The party's chemistry is one of the book's strengths, and a narrator who could not maintain that chemistry would undermine what Cornman has built.

Weak Spots in Mage Tank 2: A LitRPG Adventure

This is explicitly Book 2 in a series, and the synopsis's description of Orexis, the Get Out of Cage Free Card, and the System phases assumes reader familiarity with the events of Book 1. New listeners who have not read or listened to the first Mage Tank volume will spend a substantial amount of time confused by references that the narrative does not re-explain. The series does not front-load extensive recapping, which is a feature for returning readers and a barrier for newcomers. If you are curious about the series, start at the beginning.

The war-zone sequences in the foreign nation Arlo and company must navigate represent the book's most ambitious new setting, and they are where the consequences motif Cornman is committed to becomes most visible. The party cannot simply cut a bloody path through without cost, and the negotiations and political dynamics they encounter feel grounded in the world's internal logic rather than convenient plot devices. Readers who have grown frustrated with LitRPG series that abandon consequence in favor of escalating power fantasies will find Mage Tank 2 notably disciplined on this point.

The specific promise Cornman makes in the Mage Tank series, and keeps in Book 2, is that consequences matter. LitRPG as a genre has a significant escalation problem: series that begin with tight, meaningful progression often drift into power fantasies where the protagonist's build choices become formalities on the way to inevitable victory. Mage Tank resists this. The Get Out of Cage Free Card that Fortune's Folly receives from the System is powerful precisely because it is singular and uncertain; its effectiveness depends on conditions no one fully understands. The party treats this uncertainty seriously, which means the reader does too. Arlo's approach to the war-zone nation is similarly disciplined: the party genuinely considers whether violence or negotiation serves their goals better, and the answer is not always combat. For readers who value intelligent characters in the literal sense of characters who reason about their situation, rather than the genre shorthand of merely being told a character is smart, Cornman delivers on that promise across the full runtime of the second volume.

The Right Listener for Mage Tank 2: A LitRPG Adventure

LitRPG readers who have completed Book 1 and want to continue Arlo's story will find exactly what they are looking for: more Delves, more System mystery, ensemble comedic chemistry, and genuine consequence. Listeners who prefer their progression fantasy with intelligent characters making real decisions rather than plot-convenienced victories will find Cornman's series one of the stronger recent entries in the subgenre.

Skip and return to Book 1 if you have not read the first volume. Skip altogether if you are new to LitRPG and unsure about the genre conventions. The book assumes familiarity with progression fantasy mechanics, Isekai structure, and system-based world-building. General fantasy listeners without that background will find the terminology and structure more alienating than engaging.

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What Listeners Are Saying

★★★★★

Fun and ridiculous

Good action and fun characters. I like the extra story line and context too. Enjoyed it an looking forward to the next one.

- William Newbury
★★★★★

Fun interesting and epic

It's a great 2nd book in the series. The characters are just as fun and quirky as in the first book. The power level is ramping up and the plot is getting more complex. I enjoyed every chapter.

- M
★★★★☆

Good read

I enjoyed reading this book and I recommend this book to anyone who likes LitRPG and progression types of books with lots of action.

- Kindle Customer
★★★★★

MageTank is killin it!

The Gang is just start to get there groove on in this book.The banter the blood & fun is heating up!If you enjoy the litRPG with a great group dynamic you have found the story for you!The characters are all from different walks of life on the super continent they...

- Christine
★★★★★

Another Homerun

I’ve been hooked since the first book. I had the pleasure of reading this volume first on royal road and boy does it deliver more on the parts of the first that I love.A complex system that feels fleshed out? Check.Accidentally and intentional OP min/max character growth? Check and Check.Character...

- Justin

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Alexandra Reed

Written by Alexandra Reed

Founder & Literary Critic