The Try Not to Laugh Challenge: Joke Book for Kids and Family: Kicks and Giggles Edition
Audiobook & Ebook

The Try Not to Laugh Challenge: Joke Book for Kids and Family: Kicks and Giggles Edition by Riddleland | Free Audiobook

By Riddleland

Narrated by Dr. Michelle Carabache

🎧 3 hours 📘 Riddleland 📅 March 16, 2020 🌐 English
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About This Audiobook

Get ready for some unforgettable family fun with this Try Not To Laugh Challenge Joke Book for children of all ages!

“Humor is the oxygen of children’s literature. There’s a lot of competition for children’s time. But even kids who hate to read want to read a funny book.” (Sid Fleischman)

The Try Not to Laugh Challenge: Joke Book for Kids and Family: Kicks and Giggles Edition is different from other jokes and riddle books that we have written. This children’s game is made so that you’re not playing alone, but instead playing with a partner! This allows for a friendly showdown, by taking turns listening to jokes and tallying up scores to determine who will be crowned the laugh master. It’s a game that you can get the whole family to play! The Try Not to Laugh Challenge books for kids are great for both boys and girls.

If you haven’t heard of the rules, here they are:

The two jokesters go back and forth telling each other jokes.
When the person listening laughs or even cracks a smile, the joke teller gets a point.
The first person to reach five points wins and is declared the joke master!

These jokes are suitable for children of different age groups, and we promise that adults will enjoy them as much as their kids will! A friendly warning for the parents to keep in mind: Don’t be surprised if your kids giggle or laugh too much!

With this book, you will keep your kids and their friends busy and entertained for hours!

One-hundred percent kid appropriate material

This book offers an experience that you and your family will absolutely enjoy:

Over 300 jokes – knock knock, word play, puns, and animal jokes
Adults will enjoy the challenge as much as their kids will
Appropriate for children ages 6+ and young teens
Perfect activity book for kids who like humor and jokes
Great for getting fun conversation started at the dinner table
Ideal for family fun
Teach your kids to develop sense of humor!
One-hundred percent kid appropriate content!

Let’s get the family fun started!

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Quick Take

  • Narration: Dr. Michelle Carabache delivers the jokes with genuine comic timing and a warm, energetic presence that suits the game-book format well, her pacing gives young listeners just enough space to react before moving on.
  • Themes: Family bonding through humor, competitive play, age-appropriate comedy
  • Mood: Loud, giggly, and impossible to listen to quietly
  • Verdict: A genuinely fun audio experience for families with kids ages 6 and up, though the competitive format works best when everyone in the room is playing along.

I put this one on during a Saturday afternoon when my nephew was visiting, mostly as background noise while we sorted through some board games. Within about four minutes, he was sitting bolt upright on the couch, arms crossed, wearing the most determined expression I have ever seen on an eight-year-old. He was not going to laugh. He absolutely laughed. That is, more or less, exactly what this audiobook is designed to do.

The Try Not to Laugh Challenge: Kicks and Giggles Edition from Riddleland is one of those titles that blurs the line between book and game. The premise is simple: two players take turns delivering jokes, and the first person to reach five points by making their opponent crack a smile wins the title of laugh master. It sounds thin on paper, but in practice the format translates surprisingly well to audio because Dr. Michelle Carabache essentially becomes a third player in the room, feeding the jokes at a pace that keeps the energy up without rushing anyone.

What Dr. Carabache Actually Brings to the Table

Narrating a joke book is a genuinely thankless job if you approach it wrongly. Too flat and the punchlines land like wet cardboard. Too performatively wacky and it becomes grating within twenty minutes. Carabache threads this needle well. She reads with warmth and a kind of conspiratorial energy, as though she is also genuinely curious whether you are going to break. There is real comedic timing in how she handles the knockknock setups, pausing just long enough before the payoff to let the anticipation build. Reviewer Christina Chan Larios noted that her five-year-old loves the book even though some jokes go over her head, and that tracks: Carabache’s delivery is inviting enough that even partial comprehension feels like participation.

The Joke Content Itself

Over 300 jokes covering knockknock, wordplay, puns, and animal humor is a lot of material, and the range of difficulty is deliberate. Some jokes are purely phonetic, built for kids who are just starting to understand how words can sound like other words. Others, like the Hollywood camping joke mentioned in a reader review, assume a bit more cultural knowledge and land better with kids closer to eight or ten. The book’s own framing acknowledges this, positioning itself as appropriate for children six and up and noting that adults will enjoy the challenge as much as their kids. That is not just marketing copy: the competitive scoring structure genuinely puts parents in the game rather than just supervising it.

The Format’s One Limitation

This is an audiobook that requires company. Listening solo works as a comedy sampler, but the whole point is the competitive back-and-forth, and you cannot really play against yourself. The audio format also strips away the visual element that the print version leans on, including diagrams or illustrations referenced in the synopsis. What you get instead is pure performance, which is actually a reasonable trade for a title that is fundamentally about spoken comedy. Road trips, rainy-day afternoons, and dinner table standoffs are the natural habitat for this one.

Who Gets the Most Out of It

Families with kids between six and twelve will find this is one of the more replayable audiobooks in the children’s category because the competitive format changes depending on who is playing. Reviewer Princess Dawn noted buying it for her nine-year-old grandson who does not normally read for pleasure, and finding the jokes genuinely funny herself. That crossover quality is real. If you are the parent or grandparent who usually endures these games rather than participates, Carabache’s energetic narration has a way of pulling you in whether you wanted to be or not.

Who should skip it: anyone expecting a solo listening experience, or families with very young children under five who may not yet have the verbal comprehension to fully follow the wordplay format.

Frequently Asked Questions

Does the competitive scoring format work when listening in the car with just one adult and one child?

Yes, though the dynamic is slightly different than the book envisions. The driver can listen and react while the child keeps score, or you can pause after each joke and take turns delivering them back. The audio format is actually well-suited for car use precisely because nobody needs to hold the book.

Is the content appropriate for a five-year-old, or is six really the lower limit?

Several reviewers have used it with five-year-olds successfully, including one who noted her daughter loved it even when she did not fully understand certain punchlines. The knockknock jokes and animal jokes will land at five; the wordplay and cultural-reference jokes will make more sense around seven or eight.

How does Dr. Michelle Carabache handle the pacing between jokes, does it feel rushed?

Carabache’s pacing is one of the stronger elements of this production. She allows a brief natural pause after each punchline, which gives listeners time to react without the format feeling slow. It avoids the machine-gun delivery that makes some joke audiobooks feel exhausting.

With over 300 jokes, does the humor feel repetitive by the end of the three-hour runtime?

The variety of joke types, knockknock, puns, wordplay, animal jokes, helps prevent listener fatigue. The range of difficulty levels also means the feel shifts slightly as the book progresses. That said, three hours is a long sitting for a single joke-book session; most families will naturally break it into shorter chunks.

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Alexandra Reed

Written by Alexandra Reed

Founder & Literary Critic